using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Ravenfield.Trigger
{
    [AddComponentMenu("Trigger/Flow/Trigger Select")]
    [TriggerDoc("Sends a signal to the first valid receiver in the destination output.")]
    public partial class TriggerSelect : TriggerReceiver
    {
        public TriggerSend destination;
    }
}