using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Ravenfield.Trigger
{
    [TriggerDoc("Sends a signal when hovering a UI graphics element")]
    [AddComponentMenu("Trigger/Events/Trigger On Hover")]
    public partial class TriggerOnHover : TriggerBaseComponent
    {
        [SignalDoc("Sent when hover begins")]
        public TriggerSend onHoverBegin;

        [SignalDoc("Sent when hover ends")]
        public TriggerSend onHoverEnd;
    }
}