using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Ravenfield.Trigger
{
    [AddComponentMenu("Trigger/Level/Trigger Play Particle System")]
    [TriggerDoc("When triggered, Plays the specified Particle System.")]
    public partial class TriggerPlayParticleSystem : TriggerReceiver
    {
        public enum ActionType
        {
            Play,
            Stop,
            Pause,
        }

        new public ParticleSystem particleSystem;
        public ActionType action;
    }
}