using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Ravenfield.Trigger
{
    [AddComponentMenu("Trigger/Flow/Trigger Update")]
    [TriggerDoc("Sends a signal every Update, FixedUpdate, or LateUpdate.")]
    public partial class TriggerUpdate : TriggerBaseComponent
    {
        public enum UpdateType
        {
            Update,
            FixedUpdate,
            LateUpdate
        }

        public UpdateType type;
        public TriggerSend send;
    }
}
